Current Games




Building Games


Basic Settings

(CLICK GAME NAME TO DOWNLOAD MAP)

About The Game

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Turns: 1800 a day, 4 Day Accumulation

Sectors: 20,000

2,000 Sector
Federation Regulated Space
(No Figs or Mines)

MBBS is in effect

 Gold Aliens

Photons None

Game I:

Ice Pirates

Our Signature Building Game

The Pirate threat continues to threaten the security of the Federation, and due to recent disruptions in supply lines and the loss of several nexus mining outposts, resources for advanced ship construction have grown scarce, so that even the venerable Imperial StarShip is only entrusted to officers that have the rank of Warrant Officer.  Additionally the Imperial Mine Layer requires (Ensigns and above), the massive Imperial Colonial Liner (Lt JGs and above), the impressive Imperial Star Cruiser (LTs and above), and the awe inspiring Imperial War Dreadnaught (LT Commanders and above), can Commissioned Federation Officers stem the tide of Piracy sweeping the universe?  Or will the Pirate's fast Swoops, deceptively powerful Commerce Raiders, and dreaded Heavy Cruisers be enough to ensure the Federation will be beaten back?  If the Pirates manage to put aside their differences and ally with the Ferrengi, all may be lost.

The game is edited in such a way as to separate sectors 1 - 2000 from sectors 2001 - 20000. The only passage from the first aria as by way of sector 10 to sector 5001. The same is not true for the return trip as there are many one way warps from the badlands directly into both Stardock and sector 1. For more information click here.

     
     

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Turns: 1250 a day, 3 Day Accumulation

Sectors: 20,000

MBBS is in effect

 Gold Aliens

Photons are set to 0 Seconds


Game E:

Evolution

Our Advanced Building Game

 


This game is the first to use our new Server Side Scripting Technology.  Five TEDIT scripts are running that will enhance gameplay, while maintaining the integrity of the game.  These scripts are:

1) Fighter Factory - Will produce 1k figs per hour if the ship is occupied.
2) Shield Factory - Will produce 500 shields per hour if the ship is occupied.
3)Cloak Ships - The Exile Shadow Walker can
only be captured from gold aliens, and will cloak if there is more than 10 fuel ore in its holds.
4)Enhanced Regeneration - Approx 120k collies generate per day.
5)V'Ger's Shipyard - Find the planet, drop 10 mil, claim ownership, and you get a prize.

Game Details

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Unregulated Games


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Turns 750 a day 3 day accumulation

Sectors 5,000

MBBS is in effect

No Gold Aliens

Photons set to 2 second

 

Game C:

Classic

 

This is a near stock game for those wanting to experience old school game play. I have not edited any ships or planets, only tweaked a few minor settings, such as port regen, and starting figs, credits, and holds.

 

 

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Turns 1500 a day 3 day accumulation

Sectors 20,000

MBBS is in effect

No Gold Aliens

Photons set to 1 second

 

Game M:

MOO2

 

This is a highly edits game thats popular
with advanced players.

 

 

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Turns 3000 a day 3 day accumulation

Sectors 10,000

MBBS is in effect

No Gold Aliens

Photons set to 1 second


M

Game S:

Solo Wars

ax Port

Test your merit in this solo game. 

Game Details

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Turns 1250 a day

3 day accumulation

Sectors 10,000

MBBS is in effect

No Gold Aliens

Photons set to 2 seconds

Game W:

War Games v2.0

 


For a fast paced, corp oriented game, there is no game like War Games v2.0

Game Details

COMING SOON

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